![]() ![]() ![]() Danner’s body after he’s been blown up in Creature Feature. ![]() Applegate Outfit (Outfit #16): Go into the Girls Washroom while on Recess during the Creature Feature mission and inspect Ms. Lilly & Billy w Hoodie Outfit (Outfits #’s 14&15): Squeak the Monstermon plushie in the Sewer Grate area on Billy’s box.Jerome Outfit (Outfit #12): Side with Clara over the basketball in Gym Class then follow Ms.Billy No Hoodie Outfit (Outfit #11): Inspect Billy’s body at Recess during the Breaking Sad mission.Lily No Hoodie Outfit (Outfit #10): Get killed by the monster eating Lily during Recess in the Breaking Sad mission.Penny Outfit (Outfit #9): During the mission Opposites Attract get Buggs Knife back for him from Penny.Ozzy Outfit (Outfit #8): Give Ozzy an asthma attack in The Hitman’s Potty Guard.Felix Outfit (Outfit #7): Dump the spiders on Felix at the end of the Cain’s Not Able mission after telling Teddy about the Contract.Chemist Outfit (Outfit #6): Mix the wrong chemicals together at the end of Breaking Sad.Follow behind and inspect the bodies of Buggs and Carla. Carla & Buggs Outfits (Outfits #5 & #13): During the Opposites Attract mission let Penny leave Science Class to protect her locker.Teddy Outfit (Outfit #4): Dump the spiders on Teddy at the end of the Cain’s Not Able mission.Cindy Outfit (Outfit #3): During The Hitman’s Potty Guard mission interact with Cindy’s body after she is electrocuted in the Science Lab.Instead get the Hall Pass from Agnes at Recess and use it to go into the Cafeteria. Nugget Outfit (Outfit #2): In the If You Can Dodge a Nugget mission avoid giving Nugget the Nuggets at Lunch.Default Outfit (Outfit #1): You start the game with this outfit.You and your opponent continue this until either of your HP drops to 0 or you or your opponent run out of cards in your deck, in which cases whoever just used there deck takes their discard pile, shuffles it and places it back down as there deck, their hand is unaffected by this. Following this is your turn and you both draw a card. When you faced with an attack you may defend with a monster. ![]() After your Monstermon’s effect resolves, draw a card, which follows with your opponents turn, and the same thing happens except now you are getting attacked.Some of your Monstermons' effects tie in with the top of your discard pile. The monster you used is then sent to the discard pile, be sure to pay attention to the top of your discard pile.During your turn you can place a Monstermon to attack your opponent, this action can consume MP, as said before you gain MP by passing a turn or to not react when getting attacked.Monstermon have actions that can be activated with MP, you gain MP when you pass your turn or you don't react to an attack.You may not have more then 3 Monstermon cards in your hand. You also start with 3 Monstermon drawn from the top of your deck face down into your hand. Both players start with 10 HP and 5 MP, it is important to know you may not have more than 5 MP and you can't have more then 10 HP.Both players play 1 round of Rock, Paper, Scissors and the winner chooses to either go first or second, a max of 2 or 3 rounds and a minimum of 1 round.To play one must own a deck of 10 cards each consisting of Blue, Red, Green, Yellow, and Purple Monstermon cards in which you may only have a maximum of 1 copy per card. ![]()
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